- Class CGForceMatching
- force matching needs a big cleanup!
- Namespace votca
- do option functions!!!
- Class votca::csg::Bead
change resnr to pointer
make sure bead belongs to topology
- Member votca::csg::CGEngine::CreateCGTopology (const Topology &in, Topology &out)
- melts with different molecules
- Class votca::csg::CGMoleculeDef
clean up this class, do the bonded interactions right!!!!
check for consistency of xml file, seperate xml parser and class!!
- Class votca::csg::Interaction
- double names/groups right, add molecules!!
- Member votca::csg::Map_Ellipsoid::Apply (const BoundaryCondition &) final
implement this function
fix me, right calculation should be F_i = m_cg / sum(w_i) * sum(w_i/m_i*F_i)
- Class votca::csg::Molecule
- sort atoms in molecule
- Member votca::csg::PairList< element_type, pair_type >::AddPair (pair_type *p)
be careful, same pair object is used, some values might change (e.g. sign of distance vector)
check if unique
- Member votca::csg::Topology::CreateMoleculesByRange (std::string name, Index first, Index nbeads, Index nmolecules)
- implement checking, only used in xml topology reader
- Member votca::csg::TripleList< element_type, triple_type >::AddTriple (triple_type *t)
- check if unique
- Class votca::csg::XMLTopologyReader
this is a sloppy implementation using expat, is just reads attributes
should be extended to also read beads, ...